AI Insights · Timothy · January 2023
Top 5 Third Person Games in the US for Q4 2022: Performance Overview
Discover the top 5 third person games on a unified platform in the US for Q4 2022. We review their performance in terms of downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 third person games on a unified platform in the United States saw significant performance metrics. The data, provided by Sensor Tower, reveals trends in weekly downloads, revenue, and active users.
Genshin Impact from COGNOSPHERE PTE. LTD. showed a fluctuating revenue trend, peaking at approximately $5.4M in the final week of October. Weekly downloads saw a steady increase towards the end of the quarter, reaching around 136K in the last week of December. Weekly active users also increased towards the end of the period, peaking at approximately 1.37M.
Free Fire: 7th Anniversary by GARENA INTERNATIONAL I PRIVATE LIMITED maintained stable revenue throughout the quarter, with a notable peak of about $3.5M in the week of December 19. Downloads exhibited an upward trend, culminating in approximately 130K in the last week of December. Active users saw a consistent rise, reaching a peak of around 3.46M by the end of the quarter.
PUBG MOBILE from Tencent Mobile International Limited experienced steady revenue, peaking at roughly $2.5M in the last week of October. Weekly downloads also showed a positive trend, peaking at about 140K in the final week of December. The number of active users saw an overall increase, reaching around 1.11M in the last week of the quarter.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had a remarkable revenue peak at approximately $7.2M in the last week of December. Downloads were relatively stable but spiked to around 35K in the same week. Active users experienced fluctuations but ultimately rose to about 371K by the end of December.
DRAGON BALL LEGENDS, also from Bandai Namco Entertainment Inc., saw significant revenue variability, peaking at around $4.6M in the last week of December. Downloads were stable, with a notable increase to approximately 83K in the final week. Active users showed an upward trend, ending the quarter at around 1.01M.
For more detailed insights and data, visit Sensor Tower.